Draw. Decide. Put the pressure on.
You start with a hand of cards. Tap Hit to draw another card and chase a stronger total. Tap Stand when you’re ready to make the pitcher draw against you.
The goal: Get closer to 21 than the pitcher without going over.
Your hand becomes the box score.
Winning the hand gets you on base. Stronger results move you farther—and a perfect 21 clears the bases.
BustOut
Beat the pitcherWalk or base hit
Strong winning handExtra-base hit
Perfect 21Home run
String hits together.
Runners advance as your at-bats succeed. Drive them home to score, avoid three outs, and finish three innings with more runs than the pitcher. Ties continue into extra innings.
Then start managing.
Manager Cards can rescue an at-bat, improve a result, or disrupt a rival. Your best plays depend on the cards in your Dugout and the moment you choose to use them.
Meet the Manager Cards